Grand Slam T20 Season 02 Match Rules

Comprehensive rules and regulations for the Grand Slam T20 Season 02 tournament.

Welcome to the Grand Slam T20 Season 02 tournament! This document outlines the rules and regulations for the competition, ensuring a fair and exciting experience for all participants.

Tournament Format

  • Teams: Six teams will participate in Season 02.
  • League Format: The league stage will be played as a double-round robin.
  • Matches: Each team will play every other team twice, resulting in 10 league matches per team.
  • Qualification: The top 5 teams will qualify for the knockout stage.
  • Elimination: The 6th-placed team will be eliminated after the league stage.

Points System

  • Winning Team: Awarded 2 points.
  • Tie-Breakers:
    • Net Run Rate (NRR)
    • Number of Wins
    • Head-to-Head Results
    • Super Over, if all other criteria are equal

Knockout Stage

  • Eliminator 1: 4th vs 5th
  • Eliminator 2: 3rd vs Eliminator 1 Winner
  • Qualifier: 2nd vs Eliminator 2 Winner
  • Final: 1st vs Qualifier Winner
  • Champion: The winner of the Final will be crowned Grand Slam T20 Champion.

Squad Rules

  • Squad Size: Each squad will consist of 13 players.
  • Impact Players: No Impact Players are allowed.
  • Last-Man Batting: Last-man batting is not allowed.
  • Wickets: A maximum of 12 wickets can be taken in an innings.
  • Off-Slip: If more than 11 players are playing, off-slip is mandatory.
  • Leg-Slip: If more than 12 players are playing, leg-slip is mandatory.

Captain & Manager Responsibilities

  • Ensure all team members are present during game time.
  • Players must arrive at least 30 minutes before the scheduled match.
  • The Captain and Manager are responsible for ensuring that all applicable batting and bowling chances are provided to players.
  • The Captain and Manager are responsible for monitoring the team's chance quota throughout the league.
  • The Organizing Committee will not take responsibility for a team's failure to provide the required chances.

Fielding Substitutes

  • A substitute may be used for fielding if a player is unavailable.
  • A fielding substitute is allowed only with the agreement of the opposing captain.
  • A fielding substitute may be used only when the team's total available players are fewer than 11.
  • The substitute fielder may field only inside the inner circle.

Match Format

  • Overs: Each match will be played for a maximum of 20 overs per side.
  • Ball: A new ball will be used at the start of each innings.
  • Ties: A tied match will be decided by a Super Over.

Player Chance Rules

Batting Chance

  • A batting chance will be considered only if the batter is sent to the crease before 16.1 overs.
  • If a batter is sent to the crease at 16.1 overs or later, that appearance will not be considered a batting chance.

Bowling Chance

  • A bowling chance will be considered only if the bowler completes the full over.
  • If a bowler does not complete the over, that over will not be considered a bowling chance.

Match Eligibility for Chance Calculation

  • The minimum cutoff for an innings is 12 overs.
  • For a match to be considered for chance calculations, each innings must reach at least 12 overs.
  • If any innings closes before the 12-over limit, that match will not be considered for chance calculations.

Chance Quota

  • The total chance quota is based on the number of league matches played by the player.
  • 10 matches played: 10 chances
  • 9 matches played: 9 chances
  • 8 matches played: 8 chances
  • 7 matches played: 7 chances
  • 6 matches played: 6 chances
  • 5 matches played: 5 chances
  • 4 matches played: 4 chances
  • 3 matches played: 3 chances
  • 2 matches played: 2 chances
  • 1 match played: 1 chance
  • In general, 1 league match played = 1 applicable chance.
  • The chance calculation may be adjusted for:
    • No Result (NR) matches
    • DLS-reduced matches
    • Matches excluded from chance calculations because of the 12-over minimum cutoff

Minimum Batting & Bowling Chances

  • Every player should be given a minimum of 3 batting chances.
  • Every player should be given a minimum of 3 bowling chances.
  • If a player plays fewer than 6 matches overall, the minimum chance requirement will reduce accordingly.

Chance Quota Penalty

  • At the end of the league, the total chances given to each player will be compared against their applicable chance quota.
  • If the total chances given are less than the required quota, the team will be penalized.
  • 1 point will be deducted from the team's points-table total for every chance short of the required quota.

Batting Rules

  • Boundaries:
    • 2 runs for over-the-net hits behind square.
    • No boundary will be awarded if the ball hits behind the orange ribbon; only completed running will count.
  • Byes: Byes are allowed.
  • Leg Byes: Leg byes are not allowed.

Retirement / Retired Out

  • A batter can be called back / retired out only after facing a minimum of 15 balls.
  • Once a batter is called back or retired out, the player cannot return to bat again in that innings.

Bowling Rules

  • Bowling Allocation: A maximum of 4 bowlers can bowl up to 3 overs each.
  • All other bowlers can bowl a maximum of 2 overs each.
  • Bouncers: Maximum of 1 bouncer per over.
  • Disqualification: Two threatening beamers in an over can lead to disqualification, at the umpire's discretion.

Powerplay

  • The Powerplay consists of the first 6 overs.
  • Maximum of 2 fielders are allowed outside the inner circle during the Powerplay.

Fielding Rules

  • Maximum of 5 fielders are allowed outside the inner circle under normal fielding conditions.
  • There is no limit on offside fielders, subject to other applicable fielding restrictions.
  • Maximum of 5 fielders are allowed on the leg side.
  • Mandatory Leg-Slip: Where leg-slip is mandatory, the mandatory leg-slip fielder will not count towards the maximum of 5 leg-side fielders.
  • Therefore, where leg-slip is mandatory, a team may have 5 regular leg-side fielders plus the mandatory leg-slip.
  • Wicket-Keeper: Gloves are allowed.

Black Wall / Run-Out Rule

  • If the ball bounces off the black wall behind the wicket-keeper, special run-out conditions apply.
  • Striker's End: A direct throw/hit is not allowed. The ball must first be passed before a run-out attempt can be made at the striker's end.
  • Non-Striker's End: A direct throw is allowed.
  • Overthrows: There are no separate overthrow rules for this situation. The above conditions will apply.

Ball Replacement

  • If the ball bursts or is lost before 8 overs are completed, it will be replaced with a new ball.
  • If the ball bursts or is lost after 8 overs are completed, it will be replaced with an old ball.

Time Limit / Over Rate

  • The first 18 overs must be completed within 54 minutes.
  • If 54 minutes have elapsed and 18.1 has not been bowled, only 3 fielders will be allowed outside the inner circle from the very next ball.
  • The official timing call will be made by the umpires.
  • The umpire's decision regarding the timing is final.

Rain & DLS Rules

  • DLS: DLS will come into effect wherever applicable.
  • DLS Minimum: The minimum requirement for DLS to be taken into effect is 5 overs per innings.
  • If rain causes the match to be abandoned before 8 overs have been played in the first innings, the match will be restarted from the beginning on the rescheduled date.
  • If more than 8 overs have been played in the first innings, the match will continue from where it was left off on the rescheduled date.

Abandoned Matches & Reserve Window

  • If the entire match is abandoned, a 3-week reserve window will be available to replay the match.
  • The Organizing Committee will assign the replay date within the 3-week reserve window based on turf availability.
  • The match may be scheduled on any available day within the reserve window based on turf availability.
  • Teams must play on the date assigned by the Organizing Committee.
  • Teams cannot refuse or skip the match citing their own availability issues.
  • If the match cannot be played within the 3-week reserve window, it will be recorded as a No Result (NR).

Schedule Rule

  • The published match schedule will not be changed under any circumstances, except for a rain-affected match.
  • Any rescheduling due to rain will follow the applicable rain, DLS, restart, continuation and reserve-window rules.
  • For reserve-window matches, the date assigned by the Organizing Committee based on turf availability will be final for the teams.

Super Over

  • The team that was chasing in the match will bat first in the Super Over.
  • Maximum of 2 wickets are allowed in a Super Over.
  • Tied Super Overs will be replayed until a result is achieved.
  • Bowler and batsman restrictions will apply in subsequent Super Overs.

Chucking

  • Batters can report suspected chucking to the umpires.
  • Umpires will review the bowling action.
  • Umpires may issue warnings or call no-balls where appropriate.

No Ball Conditions

  • No-ball conditions include overstepping, waist-high full toss, second bouncer and other applicable violations.
  • A free hit will be awarded for all no-ball cases.

On-Field Umpires

  • On-field umpires will be external umpires.
  • Umpire decisions are final.
  • Umpires will make the official timing call for the 54-minute over-rate rule.

Penalties

  • 5 Runs: A 5-run penalty may be imposed for unwanted arguments with umpires.
  • 5 Runs: A 5-run penalty may be imposed if the ball hits an unauthorized object on the field.

Other Rules

  • Mankading: Allowed.
  • Wickets: A batter can be considered out if the ball hits the base of the stumps even when the bails are not present.

Grand Slam Eligibility

  • A player must play at least 7 matches in the GST20 Season 02 league to be eligible for the next Grand Slam season.
  • A player who plays fewer than 7 league matches will not be eligible for the next Grand Slam season.
  • Exemption: Only injured players will be exempt from this minimum participation requirement and resulting eligibility restriction.

TTCCPL Eligibility

  • A player must play at least 5 matches in the GST20 Season 02 league to be eligible for the next TTCCPL cycle.
  • The applicable TTCCPL cycle is August 2027 to May 2028.
  • A player who plays fewer than 5 league matches will not be eligible for the next TTCCPL cycle.
  • Exemption: Only injured players will be exempt from this minimum participation requirement and resulting eligibility restriction.

These rules ensure a competitive, fair and enjoyable Grand Slam T20 Season 02 tournament. Let the games begin!